After quite an epic and longer-ish levelling experience, how did Legion’s levelling experience hold up?
As you can probably tell, given the lack of recent articles, I’ve been somewhat busy playing a particular game since August 30th…
Yep, Legion has launched and has been out now for about 10 days so far. By now most of us will have levelled at least one character to the 110 level cap, and seen a fair amount of the levelling content in doing so.
Blizzard took a fairly novel approach to levelling in Legion, introducing the scaling tech that it’s been toying with since Mists to the levelling process. This meant that no matter where you went in Broken Isles, with the exception of the endgame specific Suramar zone, you were always faced with mobs and quests appropriate to your level.