Coming full circle in the World of Warcraft... (Part Two)

In Part One, I outlined the many problems faced by players of Balance Druids in Nighthold and almost certainly ones that will continue into Tomb of Sargeras:

  • The damage ceiling of the spec is disturbingly close to the floor for many other damage specs in the game.
  • Damage output is punished cruelly by heavy movement and target switching.
  • Mediocre damage in AoE heavy fights, even though that should be Balance's niche.
  • Poorest damage of all specs in the game in single target encounters in Nighthold.

So a few weeks ago, I began privately mulling over a change Read more →