Pre-patch

So close, yet so far…

We came a smidgen away from getting our first ever Cutting Edge, for killing N’Zoth on Mythic, but after 200+ pulls it just wasn’t meant to be…

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Hunter

Statement of Intent: Part 2

With the pre-tuning issues Hunters have at the moment with rotations over both specs, I’ve been thinking about a Plan B that would serve as a backup plan should Hunters not get smoothed out…

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News

Statement of intent

So PTR has now been up for the past week or two, and along with that, the plethora of changes to various classes on the beta has had me reconsidering my intent for Shadowlands…

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Boogie Knights

2018: A Year of Change

As the year draws to a close, thoughts inevitably turn towards both the new and the old. 2018 for me was a tumultuous one in some respects, especially in terms of guild stability and raiding. I started the year as a mythic raider Alliance side on Silvermoon, and finished it as a mythic raider Alliance side on Silvermoon, but the in between bit was anything but stable…

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Boogie Knights

A new host and WoW Catchup time!

So I’ve moved the website to a new host, as visitors to the site earlier today will have seen it in a state of no small disarray! It’s taken a while to get everything moved over, but having finally got all my media files uploaded and the database imported from the old host, we should, by and large, be up and running again 100% If there are any oddities, missing images etc, let me know! So, onto WoW, and what I’ve been up to over the past few weeks…

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Boogie Knights

Remember the time…

Once upon a time dear reader, I was a member of the mighty Horde. I fought and lived and breathed Lok’tar Ogar, and followed my Warchief with unwavering loyalty, and then…

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Battle for Azeroth

BFA: The Journey to 120

Battle for Azeroth has launched, and most of us by now will have at least one character levelled to the new level cap of 120. So how did I find my first run levelling experience in BfA? Well…

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News

Coming full circle in the World of Warcraft… (Part Two)

In Part One, I outlined the many problems faced by players of Balance Druids in Nighthold and almost certainly ones that will continue into Tomb of Sargeras: The damage ceiling of the spec is disturbingly close to the floor for many other damage specs in the game. Damage output is punished cruelly by heavy movement and target switching. Mediocre damage in AoE heavy fights, even though that should be Balance’s niche. Poorest damage of all specs in the game in single target encounters in Nighthold. So a few weeks ago, I began privately mulling over a change

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