Legion - The Honeymoon is over!?

So, we're well into Legion's release now, a full 3 months into the expansion and midway through the first tier of raiding with Nighthold to release in January 2017 as the final instance of the first tier.

Of course since the last post (oops, didn't mean to leave it so long), we've had a Blizzcon to let us know exactly where we're going in patch 7.2 Read more →

Legion: The road to 110

After quite an epic and longer-ish levelling experience, how did Legion's levelling experience hold up?


As you can probably tell, given the lack of recent articles, I've been somewhat busy playing a particular game since August 30th...

Yep, Legion has launched and has been out now for about 10 days so far. By now most of us will have levelled at least one character to the 110 level cap, and seen a fair amount of the levelling content in doing so.

Blizzard took a fairly novel approach to levelling in Legion, introducing the scaling tech that it's been toying with since Mists to the levelling process. This meant that no matter where you went in Broken Isles, with the exception of the endgame specific Suramar zone, you were always faced with mobs and quests appropriate to your level. Read more →

A brief sojourn to the Broken Isles in Legion Beta.

All throughout the past 7 months or so, I've been entering competitions on WoWHead, MMOC, MMOG etc etc in order to win a beta key.

So with the expansion about 4 weeks out from the time of writing, and after the pre-expansion patch has gone live, now would of course be the most useless time to get a key to check out the changes.

So OF COURSE... Read more →